AI Insights · Timothy · April 2022
Top 5 Disney Games on Android in Uruguay: Q1 2022 Performance
The top 5 Disney games on Android in Uruguay showed varied performance in Q1 2022, with notable trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Disney games on the Android platform in Uruguay experienced diverse trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game performed based on data from Sensor Tower.
Marvel Contest of Champions saw its weekly revenue peak at around $1.5K in the last week of December and experienced fluctuations throughout the quarter, closing at approximately $310 in the final week of March. Weekly downloads for the game showed a declining trend, starting from 286 in the last week of December to 89 by the end of March. The weekly active users also followed a downward trajectory, decreasing from 1.2K to about 817 over the same period.
MARVEL Strike Force: Squad RPG had a relatively modest revenue performance, with weekly revenue ranging from $60 to $464, peaking in the last week of December. Weekly downloads fluctuated, starting at 139 and ending the quarter at 92. The game maintained a fairly steady number of active users, averaging around 353 by the end of March.
MARVEL Future Fight experienced consistent weekly revenue, peaking at $211 in the week of February 21 and closing the quarter at $76. The game’s weekly downloads started strong at 501 and saw a significant drop to 95 by the end of March. Despite this, the active users remained robust, with numbers ranging from 3.9K to 4.8K throughout the quarter.
Star Wars™: Galaxy of Heroes had fluctuating revenue, peaking at $158 in the week of March 21. Weekly downloads for the game ranged from 38 to 104, while active users showed a slight increase towards the end of the quarter, peaking at around 1.9K in mid-March and closing at 1.5K.
Disney Sorcerer's Arena showed a dramatic increase in revenue towards the end of the quarter, reaching $350 in the week of March 21. The downloads remained relatively stable, ranging from 12 to 31 per week. The active user base was modest, fluctuating between 63 and 86 throughout the quarter.
For more detailed insights into the performance of these Disney games and other mobile apps, visit Sensor Tower.